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Old Feb 06, 2006, 10:17 PM // 22:17   #1
Wilds Pathfinder
 
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Default Interesting Mass E-Denial Warrior build I came up with

Today I stumbled upon something interesting, the skill "fear me". I began thinking about how I could abuse it. Then it came upon me. I could echo "For Great Justice" to get me double adrenaline for 40 seconds. That way, I could spam "fear me", as well as "Watch Yourself", and other handy adrenaline-based moves. I tried it in CA, and it was fairly successful, but I think it would work much better in Tombs, because "Fear Me" would have more targets.

This is what I used.

W/Me


Attributes

9 Inspiration
9 Swordmanship
12 Tactics

Skills


Physical Resistance
"Watch Yourself!"
Riposte
"Fear Me!"
Echo {Elite}
"For Great Justice!"
Healing Signet
Ressurection Signet


BTW- The search option was down when I posted, so sorry if this was already done.

What do u guys think?
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Old Feb 06, 2006, 10:26 PM // 22:26   #2
Did I hear 7 heroes?
 
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Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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Runes and helmet? Your attributes seem a little off.
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Old Feb 06, 2006, 10:32 PM // 22:32   #3
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woops :P

well, I know I maxed tactics, and I put the rest into inspiration and swordmanship.

I did not include n e runes in the build. I don`t have any unlocked.
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Old Feb 07, 2006, 02:49 AM // 02:49   #4
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Tactics must be 13 for the -4 Energy from "Fear Me"

Also, a Zealous Sword n Hundred Blades +Flurry/Frenzy will come handy if you really want an e-denial type of warrior.

Last edited by thugsline; Feb 07, 2006 at 02:51 AM // 02:51..
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Old Feb 07, 2006, 03:10 AM // 03:10   #5
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You don't need Physical Resistance if this is for Hero's Ascent.
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Old Feb 07, 2006, 06:04 AM // 06:04   #6
Perfectly Elocuted
 
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Quote:
Originally Posted by Murder In China
You don't need Physical Resistance if this is for Hero's Ascent.
I don't think you'd ever need it for a warrior.
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Old Feb 07, 2006, 04:02 PM // 16:02   #7
Desert Nomad
 
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honestly, the build is weak. the only thing you accomplish is maybe being a minor annoyance.

if you really want, you can keep the "fear me", echo, and fgj combo, although i would suggest using a different elite and keeping "fear me" as a supplement skill. i would also suggest removing the tanking skills and putting in some damage output. sever + gash or maybe even galrath + final would be a nice addition. drop inspiration and pump that into strength.
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Old Feb 07, 2006, 04:34 PM // 16:34   #8
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Refining the build and having more than one of these in a team would be effective. Like grasps in UW.
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Old Feb 08, 2006, 12:31 AM // 00:31   #9
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Fear Me! is excellent for spammage without echoing anything...

with 8 tactics, that's 3 energy every 4s. Doing the math, you should get almost 3 pips of e degen using it and if you never miss your target...

What's this mean? Warriors, and Rangers can't use their energy skills after a point [which is good] and casters will be fighting you with a little over 1 pip of regen, which is REALLY good.

Problem? Getting in that 'perfect' situation where you hits never miss for more than 20s... [Rigor Mortis anyone?] Then watch out for hex killers...
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